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Great job!

As far as I could tell there wasn’t any mechanical depth to the dice, but instead it was just a theme. Maybe something to build on later 🤔

That being said I loved the polish around the boss intros, and just the overall completeness of the game (music, sounds, bosses, intros).

I wasn't entirely sure what was going on with combat - some more tutorialization over the mechanics would have been helpful!